WebQuest
From Wikipedia, the Free Encyclopedia

In education, WebQuest is a research activity in which students collect information, where most of the information comes from the World Wide Web. It was first invented by Bernie Dodge in 1995.

According to the original paper by Dodge [1] a WebQuest is "an inquiry-oriented activity in which some or all of the information that learners interact with comes from resources on the internet, optionally supplemented with videoconferencing."

Usually, the quest is divided in the following sections:

Students typically complete WebQuests in groups. Each student in each group typically has a "role," or specific area to research. WebQuests often take the form of role-playing scenarios, where students take on the personas of professional researchers or historical figures.

The WebQuest is valued as a highly constructivist teaching method, meaning that students are "turned loose" to find, synthesize, and analyze information in a hands-on fashion, actively constructing their own understanding of the material. WebQuests' focus on group work also makes them popular examples of cooperative learning.

Training To Quest

Where Are WebQuest Being Used

Creating A WebQuest: It's Easier than you think?

So You Want To Do A WebQuest

Using A WebQuest In Your Classroom

Teacher Resources WebQuest   Some good examples

ozline  Bernie Dodge and Tom March have been working since early 1995 to develop the WebQuest as one strategy for effectively integrating the Web into classroom instruction. This page gathers Tom's work in creating and teaching WebQuests

My Flavor of WebQuest  By Tom March

Wild About WebQuest

WebQuest Building Blocks

iwebquest